OpenAL is a cross-platform three-dimensional audio API used by games and other programs that need to position sounds in a virtual environment. Instead of playing just one audio channel, the library works with sound sources, a listener and buffers, allowing you to calculate effects such as direction, distance and movement.
The package provides the components necessary for compatible applications to use spatial audio features in Windows. OpenAL is a development and compatibility library, not a music player or a program for editing audio files; its usefulness depends on the games and applications that were created to use it.
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