de_hell is a custom map for Counter-Strike based on the bomb defusal map structure. The scenario was created for matches using the GoldSrc engine, maintaining the dynamics of teams that need to accomplish opposing objectives during the round.
As with other maps in the game, the file must be placed in the maps folder of the compatible Counter-Strike installation and selected via the menu or the server. It is not a standalone game nor does it replace the main client; works as additional content for matches that use the same platform.
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de_vertigo
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